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Title: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 10:25:59 am Summary: Whatever you do - DON'T BUY A GTX-295 for NON-SLI APPLICATIONS!
Note: WQHL 196.21 with SLI patch These are 1920 X 1200 tests starting with 16 X AA and 16X AF. They only scale down because 295 was performing so poorly. Rise of Flight 1.009 Retail Release ROF-Reltek audio Effects On - MultiSampling Texture Filtering Frames, Time (ms), Min, Max, Avg 7411, 179139, 28, 52, 41.370 18:15 7397, 179099, 28, 52, 41.301 18:19 7389, 179070, 28, 52, 41.263 18:23 7356, 178803, 27, 52, 41.140 18:28 Effects Off - Multisampling Frames, Time (ms), Min, Max, Avg 7330, 179128, 26, 56, 40.920 7280, 178848, 27, 56, 40.705 7315, 179121, 26, 56, 40.838 7258, 178894, 26, 56, 40.572 Effects On - SuperSampling Texture Filtering Frames, Time (ms), Min, Max, Avg 7436, 179183, 27, 52, 41.499 Effects Off - Supersampling Frames, Time (ms), Min, Max, Avg 4221, 179076, 17, 28, 23.571 4216, 178840, 17, 28, 23.574 GTX 295 - Effects Off - 16X x 16X - High Quality - Texture Filtering:OFF *can't select - ROF Terrain rendering : high - Supersampling Frames, Time (ms), Min, Max, Avg 3204, 188589, 10, 23, 16.989 Next change to Multisampling Frames, Time (ms), Min, Max, Avg 4347, 186424, 13, 38, 23.318 4365, 186807, 13, 39, 23.366 Textures to Quality Frames, Time (ms), Min, Max, Avg 4391, 187443, 13, 39, 23.426 ROF Landscape to Medium Frames, Time (ms), Min, Max, Avg 4410, 188116, 13, 41, 23.443 4367, 186754, 13, 39, 23.384 Multi-GPU to Single Frames, Time (ms), Min, Max, Avg 5020, 179321, 17, 43, 27.994 AA to 8X AF to 8X Frames, Time (ms), Min, Max, Avg 5247, 179900, 17, 47, 29.166 IL2-46 : UltraPack 2.0 GTX 280 Nvidea Water=2 - Supersampling 16XQ AA 16 AF sample opt on Frames, Time (ms), Min, Max, Avg 11656, 150031, 36, 132, 77.691 11665, 150117, 36, 131, 77.706 Water=4 - Supersampling 16XQ AA 16 AF Sample opt on Frames, Time (ms), Min, Max, Avg 10274, 149781, 31, 123, 68.593 10327, 150473, 31, 124, 68.630 Water=2 - Supersampling 16X AA 16 AF sample opt on Frames, Time (ms), Min, Max, Avg 13885, 149933, 36, 210, 92.608 GTX 295 : Notes - can't have High qual textures and Texture compression optimization (trilinear optim - or Aniso sample opt) - Multi-GPU mode = recommended Display/Mixed GPU - Single Display Water=4 - Supersampling 16XQ 16XAF sample opt off *not allowed Frames, Time (ms), Min, Max, Avg 7976, 150140, 17, 121, 53.124 Multi-GPU mode = -alternate frame mode 2 - Display/Mixed GPU - Compatiblity Frames, Time (ms), Min, Max, Avg 7492, 149739, 20, 91, 50.034 Multi GPU mode = Nvidea recommended Water=4 - Supersampling 16xQ 16AF Frames, Time (ms), Min, Max, Avg 7072, 150534, 20, 91, 46.979 Multi-GPU mode = Nvid recommended - Display/Mixed GPU - Single display Water=4 = Supersampling 16X AA 16X AF Frames, Time (ms), Min, Max, Avg 8093, 150118, 19, 126, 53.911 Multi-GPU mode = Nvid recommended - Display/Mixed GPU - Single display Water=2 = Supersampling 16X AA 16X AF TEXTURE Filtering QUALITY = High Quality Frames, Time (ms), Min, Max, Avg 9182, 149981, 23, 141, 61.221 9224, 149982, 23, 145, 61.501 ATI compare test2 (must be repeated on GTX 280)..Texture filtering qual = Quality (all prior tests were high quality) - Aniso sample and Trilinear filtering are ON Multi-GPU mode = Nvid recommended - Display/Mixed GPU - Single display Water=2 = Supersampling 16X AA 16X AF - Frames, Time (ms), Min, Max, Avg 9229, 150132, 23, 146, 61.473 9224, 150030, 23, 144, 61.481 9226, 150067, 23, 144, 61.479 S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 10:33:00 am I'm going to give Bevo back the 295 this morning to see if he can replicate in his system.
Couple of things that bother me in the testing: When in SLI mode - time counted in fraps is skewed. I was very careful to start and stop fraps at the points indicated in the tracks: a. Start Benchmark and Stop Benchmark Subtitles in Rise of Flight b. At 00:03 seconds and 02:33 seconds in Il2 Can't for the life of me understand how the times shifts (millisecond counter) on the 295 between Single GPU and Multi-GPU modes. There are many posts over at ROF forums of folks getting rid of there 295's for other cards - I can see why now. At least you can gain an understanding of their frustartion by these numbers. I have total bandwidth detected by GPU-Z for both cards which I'll post. GTX-295 MUST be in SLI to have better performance than a 280/285. S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 10:48:02 am So, if your a simulations-first kind of guy - your top card from Nvidea will be the GTX-285 or a used GTX-280.
GTX 280 (EVGA) (https://webspace.utexas.edu/joem/computer%20hardware/BIG%20Benchmark%20tests/GTX-280GPUZ-pg1.jpg) GTX 295 (BFG) (https://webspace.utexas.edu/joem/computer%20hardware/BIG%20Benchmark%20tests/GTX295-pg1-GPUZ.jpg) CPU (Q9650 4.0 GHz) (https://webspace.utexas.edu/joem/computer%20hardware/BIG%20Benchmark%20tests/GTX-280GPUZ-pg3%2BEverestCPUID.jpg) S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: GOZR on January 25, 2010, 11:47:33 am Yes very interesting Gunny thanks a lot for the great job.. like i was saying in your other post Il2 and RoF perform poorly on Alternate 1 and 2 SLI .
They have to be Splited.. i never seen yet something good from alternate 2 Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 12:39:55 pm Hey Gozr. Yes I tired alternate 1 and alternate 2 with no good results.
Eco predicted this over at SIMHQ or ROF forums a long time ago - but I can't find the thread to link..... I can say this, if you need SLI = 2 X 260 or 2 X 280/5 is the way. Not this way :) S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 01:26:58 pm I don't mean to be a bore, but this card will be here - at my house either today or tommorow:
(https://webspace.utexas.edu/joem/computer%20hardware/BIG%20Benchmark%20tests/3000_01.gif) S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 25, 2010, 01:39:48 pm Summary of GPU-Z output:
Card Bandwidth Shaders ROPs Pixel Fillrate (GP) Texture Fillrate GPU Clock VRam Clock VRAM Config GTX-295 112 GB/s 240 28 16.1 36.9 576 1008 2 X 896 MB DDR3 GTX-280 141.7 240 32 19.3 44.1 602 1107 1 X 1024 MB DDR3 5870 VPX 160 1600 32 69.6 69.6 870 1250 1 X 1024 MB DDR5 To be fair - the reading here is 1/2 of the POTENTIAL capability of a GTX-295. However this potential can only be realized when BOTH sides of the card come together in SLI. No single board SLI for ROF or IL2. It's possible by reverting to 190.38 or 182 - 184 series that something can be made to work - however, it's beyond me at this time. I did try the EVGA SLI patch which is dependent upon drivers 196.21. No joy. EDIT: Added VRAM configuration to table. It was Gozr that first told me to ensure I had 1024 MB CONTIGUOUS VRAM. He was right! S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: GOZR on January 25, 2010, 01:57:22 pm EVGA SLI patch is bollox it's just modifying some profiles that about it.
I don't waste my time @ SIMHQ.. I like the GDDR5 on ATI. Let me know when you receive the ATI :) Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: GOZR on January 25, 2010, 02:47:15 pm Since i'm not running XP/Vista or Windows 7 as my main OS i discovered quite a while back that the patches are just profiles something that is easy to do. But most of people wont touch this and just get the patches..
PS: My 280's ( SSC version ) are 650 Mhz from stock, they are set on cruise @ 670 mhz.. i have no reason for OC those more for Flight sims. ATI 5870 256-bit memory interface GTX 280 512-bit memory interface Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Thunderbolt on January 29, 2010, 07:52:07 am I've been completely unimpressed with the 295 on a whole. My 285 is a stout performer and hasn't missed a lick since day one.
I've been watching the latest from ATI and they really look solid, but not enough (from everything I've seen) to warrant an upgrade. It was my intention to wait until Spring and look closely at Fermi thinking it would have already been released and the second set of (more solid) drivers would be out. Right now, it looks like it may be barely released by then. I guess I'll still hide in the bushes and watch. Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 29, 2010, 10:22:20 am Hi TB :)
Your 285 is one of the two best cards in ROF. I can tell you that. The 285 and 5870 are so close, for ROF - I'm not sure you could really tell the difference between the two if you did not know. As I try other applications, I might find something. But not yet. S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 30, 2010, 04:08:02 pm One important thing I think I've discovered in all of this "Graphics board testing".... is the Nvidea to ATI vocabularly.
Nvidea AA - ATI Equivalent 8X AA = 8X AA "Box Filter" Samples: 8X 8XS AA = 8X AA "Edge Detect" Samples:12X 16X AA = 8X AA "Wide-Tent" Samples:16X 16XS AA = 8X AA "Edge-detect" Samples:24X For AA MODE - this is a very critical setting for both Nvidea and ATI, in that it's a huge hit to frames - but minimizes (NVidea) or elimantes (ATI) the terrain "shimmering" effect that Eco first found and documented - and everyone else has been unappy with. Nvidea - ATI Equiv Mutisampling Multisampling Supersampling Adaptive Multisampling No NVidea Equiv - Supersampling S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: TX-Gunslinger on January 30, 2010, 04:10:05 pm This is of course, one of the two main reasons that ROF Nvidea users are switching to 5870 and 5850, in numbers.
Second reason is bad experiences with GTX-295. S~ Gunny Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: GOZR on January 30, 2010, 05:20:05 pm You may want to try some custom drivers for Nvidia that are based on getting a better quality or performance.. but the better quality is well worth the try from ForceWare Omega, DNA-Force or NGO NVIDIA Optimized Driver..
Title: Re: GTX-280 vs GTX-295 in ROF and Il2 Post by: GOZR on January 31, 2010, 12:58:30 am OK here some news..
NVIDIA Surround is coming and getting good. !! Yeas !! http://www.hardocp.com/article/2010/01/08/nvidia_3d_surround_multidisplay_gaming_editorial/ (http://www.hardocp.com/article/2010/01/08/nvidia_3d_surround_multidisplay_gaming_editorial/) http://www.hardocp.com/news/2009/10/13/eyefinity_update (http://www.hardocp.com/news/2009/10/13/eyefinity_update) Something i was telling about vertical views for Sims |