Title: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on November 17, 2011, 07:39:50 pm I just updated RoF and see many new graphics options. What are you guys using?
Title: Re: Rise of Flight settings...what's everyone using? Post by: GOZR on November 18, 2011, 04:01:59 am All maxed!! on Crossfire .. I should fire it up :) and go for a spin!
Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 14, 2012, 12:15:06 am OK, after much fumbling around with things like RadeonPro and seeing horizon shimmers again and generally not the best ever image quality with some of the higher settings I've my best overal image quality and performance just doing what I did in the beginning:
Using only the Catalyst Control Center and setting it to allow most of the settings to be established in RoF's control panel. I was running maxxed out settings in RoF but with SuperSampling off - and it looks like it's worth it to run supersampling even if other settings are lowered. I'm still experimenting with things but here's what I'm currently pretty happy with: (http://i6.photobucket.com/albums/y215/BrettVisionSLR/ecossettingsCC_zpse2920dd2.jpg) (http://i6.photobucket.com/albums/y215/BrettVisionSLR/ecossettings_zpscf9ae9a5.jpg) Note that to properly use Supersampling you should only use 2X AA and set filtering to Bilinear. Title: Re: Rise of Flight settings...what's everyone using? Post by: GOZR on December 15, 2012, 06:43:45 pm Why special medium shadows? try gamma at 40 :) just look a tight better
Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-Chukar on December 16, 2012, 01:33:44 pm Thanks Eco, I needed a good starting point.
Title: Re: Rise of Flight settings...what's everyone using? Post by: GOZR on December 16, 2012, 02:52:09 pm Now if you want performance FPS those can be tweaked a bit more with out loosing much in quality.
Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-TOAD on December 17, 2012, 11:34:44 am I got 15fps by checking MultiGPU Eco You should try.
Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 19, 2012, 03:15:53 pm Yes, I know about the Multi-GPU option, but it introduces a little stutter, and my fps are good enough...I'm sure you see better fps because the Multi-GPU button turns on optimizations that are normally off, but check for yourself if the gameplay is actually smoother better, ignoring the fps.
Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 27, 2012, 05:43:24 pm I heard that the new Fantasy Island Island was cause Steve some serious fps hits so I've run a quick benchmarking session on that map during a multiplay session with 8 players.
I departed the tree surrounded mountain base to the South East (the hardest fps hitter I think) I took off, headed north to the bay, engaged a DVII and flamed him, then landed at the SW base after a flyby of the castle 2012-12-27 14:29:21 - rof Frames: 25928 - Time: 426179ms - Avg: 60.838 - Min: 32 - Max: 123 I saw the 32 fps at engine startup while in the tree bowl though the 32 was smooth, if you didnt' have fraps on you wouldn't see any issues...no stutters... Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-Gunslinger on December 27, 2012, 08:26:25 pm Working to test and contribute Nvidea settings.
Ever notice that I'm always the one (well Todd is with me in this) that has to opposite vendor? Soon... S! Gunny Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-TOAD on December 27, 2012, 11:51:33 pm In this track from original developers I'm getting this kind of performance.
Just use fraps to benchmark as the screen prompts. http://www.filedropper.com/perfomancecheck-resave-me2012-12-2722-19-0200 (http://www.filedropper.com/perfomancecheck-resave-me2012-12-2722-19-0200) Grab it soon it won't stay there forever. My machine Specs Mobo MSI 890FXA-GD70 AM3+ CPU AMD Phenom™ II X4 965 Processor @ 3.8 CPU Cooler ZALMAN CNPS9900MAX-B 135mm Long life bearing CPU Cooler Blue LED SDRAM G.SKILL Ripjaws X Series 16GB (2 x 8GB) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800) GPU EVGA 03G-P4-3668-KR GeForce GTX 660 Ti FTW+ 3GB HD are a Mix of SATA Drives WD and Seagate None SSD CASE COOLER MASTER HAF X RC-942-KKN1 Black Steel/ Plastic ATX Full Tower Computer Case In-game Settings are on this run are 1600x1200 Full screen Vertical Sync fps limit 60 Post effects Super Sampling Raindrops Quality Settings lanscape High Grass med Trees high Shadows Common High Reflection High Textures High Filter Bilinear Forest Vis Very Far Shader Quality High Light Sources 15 Advanced Settings Antialiasing 2 Gamma correction 30% landscape mesh 100% Objects visibilty 80 Multi-GPU Checked Outside of game GPU settings AF application controlled AA off AA Gama Off AA Mode aplication COntrolled AA setting aplication COntrolled AA transparency Off Cuda All maximum pre-render Use the 3d application Multi display single display performance texture filtering AA off texture filtering Neg LOD Clamp texture filtering Quality texture filtering trilinear On theaded Optimization Auto tripple buffering of vertical sync Use 3d application Frames, Time (ms), Min, Max, Avg 1115, 59825, 16, 21, 18.638 --------------------------------------------------------- Further testing from this point I'd like to get a normal Online session track about 3-5 min long from Eco's smooth as silk machine. So we will know the track has no hicups induced form a poor performance machine. That way we could tweak our machines to a setting to get smooth replay out of his track. Or just buy more hardware LOL Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 28, 2012, 03:26:19 pm TOAD...we should probably turn off vSynch and set fps to unlimited for benchmarking....
Also, everyone should be using the *Special* shadows unless they are using a 4xx series nVidia card. http://riseofflight.com/forum/viewtopic.php?t=12384 (http://riseofflight.com/forum/viewtopic.php?t=12384) Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-TOAD on December 28, 2012, 11:25:46 pm OK Joe said the same thing about vsync.
I've always tested with it on because that's how I play??? I can't recall ever being told to do it otherwise short the notion of just getting higher numbers for bragging sake, from the old IL2 days of tweaking. That post is from 2010 and I'm using a much newer Nvidia card than the 4xx series. I'm a 660. I'll try it both ways though for testing. Here are numbers after setting to no vsync, unlimited, and special shaders Frames, Time (ms), Min, Max, Avg 1236, 60078, 12, 24, 20.573 Same settings but with Common High FTW ;) Frames, Time (ms), Min, Max, Avg 1249, 59996, 17, 24, 20.818 Same settings but OC my GPu to boost settings base clock is 1045 GPU OC Clock 1136 temp was 49c Frames, Time (ms), Min, Max, Avg 1461, 60176, 20, 28, 24.279 Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 29, 2012, 07:44:14 pm Right, the "Common" Shadows were written specifically for the 4xx series nVidia cards because those cards did not have certain instruction sets that other cards have. For this reason, the only people that will benefit from the "Common" setting are those card owners. It may be more a matter of quality than it is performance, as we see your numbers are essentially the same either way.
As far as vSynch goes, well....benchmarking is about comparitive performance and seeing changes from one set of settings to another, and vSynch will force a max fps of 60, so it will invalidate your testing unless you are well below 60 fps on average and never see higher than 60 fps, so the convention in benchmarking is not to restrict the max fps. That said, vSynch does reduce performance somewhat, and not just because it limits max fps to your refresh rate, but also because it adds some rendering and processing time, but generally not so much as to outweigh the image quality gains. Title: Re: Rise of Flight settings...what's everyone using? Post by: TX-EcoDragon on December 29, 2012, 08:03:27 pm Also, apparently the Tree setting of High apparently really hits fps after the latest patch (perhaps because of the new fog?) so consider lowering that value.
Title: Re: Rise of Flight settings...what's everyone using? Post by: GOZR on December 30, 2012, 06:44:25 pm Actually didn t think of it.. Doesn't bother me at all but yes you are right .. Textures sizes is a big plus. and I just did text trees at the other setting which is LOW and it almost look more real :) I will stay that way a little bit to see.
Also clouds and trees constant flips are annoying. |