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1  IL2 Community / IL2 General Chat / Re: IL-2 BoS suggestions for improvement/wishlist on: March 29, 2014, 08:03:07 pm
Type of improvement: Gameplay/Physics

Explanation of proposals: The current version of BoS does not model/correctly approximate the following aspects of flight physics:

Adverse yaw. Adverse yaw should be obvious in all of the BoS aircraft, however it is largely absent and in some cases, we actually have some proverse yaw (109 for example).  It should be especially obvious during rapid roll commands, and roll reversals, however in BoS wing rocks can be commanded with feet flat on the floor while the nose stays essentially on point. The correct behavior During a right roll, the nose should be slicing to the left  as seen by the pilot (assuming + AoA). Example: http://youtu.be/68lYaoaflnE
 
Torque. Torque forces of these powerful propeller driven fighters should be very strong. Any pilot who has flown through a low airspeed, high power maneuver will know that torque can overpower control surfaces as airspeed decays and power remains high.  In situations where the aircraft is at low speed and power is high, or is rapidly increased/decreased there can be *overwhelming* torque effects that roll the aircraft opposite the prop rotation/acceleration. Rapid throttle increases/decreases at low speed are a real threat in your typical WWII fighter, a maneuver as simple as a "go-around" can be fatal if power is increased too quickly in these aircraft!

P-factor. Appears to be modeled, however because gyroscopic action of the prop is too weak the p-factor dominates, and in situations where planes with a CW prop rotation should yaw to the right (a hard pitch up) the nose will still will still yaw left, etc.

Gyro. Gyroscopic action of the prop manifests itself during any maneuvering flight that incorporates pitch or yaw changes while the prop is rotating. The magnitude of the force can be strong enough to overpower even full control deflections.

Compressibility.

Pitch and yaw stability/damping. Pitch and yaw stability and damping at high alpha/beta angles is insufficient at high speed, this allows for extreme pitch and yaw angles and rates.

Benefits:  Improvement of the feel and immersion of maneuvering flight which is fundamental to a Flight Simulation.
2  IL2 Community / IL2 General Chat / Re: IL-2 BoS suggestions for improvement/wishlist on: March 29, 2014, 05:54:49 pm
Type of improvement: Graphics

Explanation of proposals: Eliminate the whiteout effects even when clear of clouds. In the current version of BoS the clouds obscure vision inappropriately, sometimes even when hundreds of meters away from them. You can fly a path on which you have unrestricted visibility, and suddenly find yourself in whiteout conditions (and other players can see you just fine, even though are blind). The range of this white out effect needs to be seriously reduced to happen only when some distance within a cloud.

Benefits: Realism, fairness, immersion etc.

This is what it looks like when flying near and through the edges of clouds in the real (and beautiful) world:

Ty Acro Can't Find My Way Home on Vimeo
3  IL2 Community / IL2 General Chat / Re: IL-2 BoS suggestions for improvement/wishlist on: March 29, 2014, 05:54:41 pm
Big items for me:

*The sim currently does not correctly approximate the following aspects of flight physics:
Adverse yaw
P-factor
Torque
Gyroscopic action of the prop
Compressibility at speed

*Lagg tailwheel hop

*Whiteout effects even when clear of clouds.

*I also want to better evaluate the +/- G responses of the virtual pilot
4  IL2 Community / IL2 General Chat / IL-2 BoS suggestions for improvement/wishlist on: March 29, 2014, 05:39:05 pm
There's a thread over in the BoS forums for gathering suggested improvements: http://forum.il2sturmovik.com/topic/767-thread-gather-your-suggestions/

Recommended form for registration requests is as follows:
 
Type of improvement:
Explanation of proposals:
Benefits:



I also plan to generate a large bullet point suggestion list as well. Let's start putting our ideas down here and talking about them!
5  IL2 Community / IL2 General Chat / Requiem's BoS tutorial videos on: March 28, 2014, 03:50:01 am
https://www.youtube.com/user/RequiemBoS

6  Rise of Flight & WWI Aerial Combat / WWI General Discussion / Re: ROFing with the Homies on: March 05, 2014, 04:03:12 am
Yeah, that was a good time! We had a lot of great fights, and TX was kicking ass, which is always good!
7  Community Chat / General Discussion / Re: Let me Introduce Myself.... on: December 14, 2013, 10:25:38 pm
Wow...Look at all the classic TX'ers in here!

A lot of TX action has been happening on our FaceBook group but I think we'll bring more of it back over here to the site to keep everyone up to date who isn't a FaceBook zombie!

A couple of us have the early access IL2:Battle of Stalingrad, I think it's going to be a lot like the original IL-2. It probably won't directly compete with things like DCS:WWII or even IL-2 Cliffs of Dover as those sims are a bit more of the "study sim" variety when it comes to complexity of systems...IL-2:BOS will be an evolution of the things we had in original IL-2, and I think that's great in a lot of ways! The amount of fun we had in original IL-2 was pretty amazing, and I sense it happening again!
8  Real World Aviation / Real world aviation / How many pilots around can say they are checked out in an Me-262? Wanna be one? on: May 25, 2013, 04:31:08 pm
http://www.collingsfoundation.org/ma_me262program.htm
9  DCS: Black Shark/A-10/P-51/etc Community / DCS: Performance, Troubleshooting & Tweaking / DCS serial number app with unbind feature. on: May 22, 2013, 06:28:01 pm
I didn't realize that people could unbind a specific module from their account and exchange or sell them, but apparently it is possible!

http://www.digitalcombatsimulator.com/en/myserials.php

Here's one such example: http://forums.eagle.ru/showthread.php?t=93540&highlight=selling+DCS

Maybe someone will want to sell their Huey license!
10  Rise of Flight & WWI Aerial Combat / WWI General Discussion / The REAL Verdun on: May 15, 2013, 11:17:42 am
http://firedirectioncenter.blogspot.ca/2012/02/decisive-battles-verdun-1916.html
11  Rise of Flight & WWI Aerial Combat / RoF Troubleshooting & Tweaking / FlightFX for RoF on: May 09, 2013, 05:51:24 pm
This is a GUI for SweetFX written by Lazer specifically for RoF, and it's pretty cool.
http://riseofflight.com/Forum/viewtopic.php?f=278&t=34103

Here's some tips for tuning the SMAA:
http://forums.guru3d.com/showpost.php?p=4378263&postcount=740
When setting custom values, consider the values used in the presets:
The SMAA presets define these values :

Code:
LOW:
#define SMAA_THRESHOLD 0.15
#define SMAA_MAX_SEARCH_STEPS 4
#define SMAA_MAX_SEARCH_STEPS_DIAG 0
#define SMAA_CORNER_ROUNDING 100

MEDIUM:
#define SMAA_THRESHOLD 0.1
#define SMAA_MAX_SEARCH_STEPS 8
#define SMAA_MAX_SEARCH_STEPS_DIAG 0
#define SMAA_CORNER_ROUNDING 100

HIGH:
#define SMAA_THRESHOLD 0.1
#define SMAA_MAX_SEARCH_STEPS 16
#define SMAA_MAX_SEARCH_STEPS_DIAG 8
#define SMAA_CORNER_ROUNDING 25

ULTRA:
#define SMAA_THRESHOLD 0.05
#define SMAA_MAX_SEARCH_STEPS 32
#define SMAA_MAX_SEARCH_STEPS_DIAG 16
#define SMAA_CORNER_ROUNDING 25
12  Rise of Flight & WWI Aerial Combat / RoF Troubleshooting & Tweaking / Re: Nvidia FXAA on: May 09, 2013, 05:17:48 pm
Utilizing FlightFX and the included LUMASHARPEN feature I can use their SMAA (like MLAA) but with even sharper than default textures. Using them both together gives a much better look than just using SMAA/MLAA/FXAA.

None of these get rid of the shimmers, it still seems that SUper Sampling is the only way to go to kill those darn shimmers (at least for AMD users).
13  Rise of Flight & WWI Aerial Combat / WWI General Discussion / Re: RoF server Stats pages on: April 25, 2013, 07:12:24 pm
With 1.030b RoF got a new Leaderboard. It can be viewed via the link in the RoF forums or directly here: http://stats.riseofflight.com/en/

TX Member stats here:
http://stats.riseofflight.com/en/?search=TX
14  COD/BF2 Community / CoD/BF2 General Chat / Re: ArmA III Alpha Lite Key Giveaway on: April 24, 2013, 01:07:49 am
Je n'ai pas l'argent tout de suite
15  Community Chat / General Discussion / WWII Training films on: April 13, 2013, 01:59:10 am
Primary Flight Training " Attitudes of Flight"
Primary Flight Training " Attitudes of Flight" Part 1


The Slow Roll
The Slow Roll


Quit Stalling, or Spin in PI
QUIT STALLING -- Or Spin In! -- Part 1 of 2

PII
QUIT STALLING -- Or Spin In! -- Part 2 of 2


Fundamentals of Formation Flying -- Part 1 of 3
Fundamentals of Formation Flying -- Part 1 of 3


PII
Fundamentals of Formation Flying -- Part 2 of 3


PIII
Fundamentals of Formation Flying -- Part 3 of 3


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