Username:

Password:

Pages: [1]
  Print  
Author Topic: New BETA patch 14413 - May 4  (Read 5086 times)
GOZR
TX-Member
Hero Member
*****
Offline Offline

Posts: 1479



View Profile WWW
« on: May 05, 2011, 01:55:15 am »

http://forum.1cpublishing.eu/showthread.php?t=22505

Some very good stuffs there Smiley

Quote from: luthier;278321
Hi everyone,

It's here.

Since, as we were struggling with the full screen mode, we managed to finalize our Crossfire and SLI support we decided to bunch it together and release a combined beta patch. All the features of the previous patch are considered final, but new features are not.

Please find the patch readme below.

****************************************************************************************

The latest patch continues to improve on overall performance and multiplayer
functionality, as well as adding new gameplay options such as new Quick missions.

The current patch contains the following changes:

GRAPHICS
*   Added beta Crossfire support.
*   Added True full-screen mode. The game was previously playing in a stretched
   window; that mode is also still available. Switch between windowed, pseudo
   (stretched window) and true full screen modes in the Video Options.
   NOTE: If you are running an ATI video card and you notice reduced performance in
   True full-screen mode, please switch back to Pseudo to improve framerate;
*   Greatly improved performance over large cities, especially with Buildings Detail
   settings set below Very High. NOTE: if you do experience stutters over cities
   with Building Detail set to Very High, please consider turning it down. Even
   setting this to Medium will have almost no noticeable effect on visual quality
   of the game;
*   Introduced background landscape loading that slowly creates landscape under the
   player's camera. You can now quickly switch from England to France with
   virtually no slow-downs. Performance gain is most noticeable on CPUs with four+
   cores.

AIRCRAFT VISUALS
*   Reduced head motion effects, especially in terms of G;
*   Increased draw distance for markings and decals on aircraft;
*   Fixed minor Bf. 110 damage and animation issues;
*   Fixed weird movement of Bf. 110's magnetic compass dial;
*   Fixed Bf. 109 gunsight misalignment;
*   Fixed a hole under a damaged engine cowling in the Defiant;
*   Fixed visual issues with Defiant's tail damage;
*   Put a mirror onto the Hurricane;
*   Fixed Hurricane's tail damage visuals;
*   Updated Hurricane radiator animation;
*   Ju. 88 gear now open properly;
*   Fixed minor Ju. 88 damage visuals;
*   Asked the Ju. 88's pilot to keep his feet on the pedals;
*   Made minor changes to cockpits of G. 50 and Ju. 88;
*   Fixed a visual issue with the Spitfire's antenna;
*   Fixed minor Sunderland damage visuals;
*   Made minor modifications to Spitfire cockpit;
*   Fixed minor damage visuals in the Ju. 88;
*   Fixed minor damage visuals in the Hurricane;
*   Fixed minor damage visuals in the Ju. 87;
*   Made various modifications to SFX.

AIRCRAFT PHYSICS & A.I
*   Carburetter backfire effects now require a certain amount of gasoline mix to be
   contained in the intake to actually do some damage;
*   Aircraft fires now burn crew members;
*   Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
*   Removed ignition control handle from the Bf. 109;
*   Defiant's gunner now opens both hatches when bailing out;
*   He. 111 top gunner's machine gun won't dip into the fuselage any more;
*   Made all fuel pressure gauges a single-tube type;
*   Made turret mounts unlock faster;
*   Removed the effect that made Bf. 109's motor shake at higher altitudes;
*   Added aircraft buffeting to wing icing effects;
*   Increased wing lift loss during wing icing;
*   Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in
   symmetrical air flow over both wings.

GENERAL
*   Added Force Feedback support to the game;
*   Added six new Il-2-style Quick missions. See them at the bottom of the list -
   three each for German and British attacks of Airfields, Bridges and Transport
   Columns. Fly in bombers, escort and intercept and scramble fighters, with
   missions of up to 128 aircraft!
*   Made sure plane selection and other user modifications stick in Quick Mission
   Builder when returning to the interface after flying a custom mission;
*   Restored throttle-up smoke from non-player planes;
*   Fixed some pilot animations;
*   Updated some briefings and other in-game texts;
*   Improved the overall look of the 2D Map;
*   Added a Scale control to the 2D Map (imperial for British, metric for Germans
   and Italians);
*   Added city and airfield labels to the 2D Map;
*   Added larger 64x64 icons to the 2D Map;
*   Improved the order in which icons are drawn on the 2D Map when on top of each
   other;
*   Improved the look of the Battle Area grid;
*   Fixed icon size selection options;
*   Fixed issues encountered when destroying certain types of railway cars;
*   Improved ground crewmembers in online games;
*   Made sure Bobbin Cable can be selected in the FMB without issues;
*   Fixed an issue encountered when trying to place crew into an object without a
   regiment;
*   Fixed an issue with launching night missions with search lights on dedicated
   servers;
*   Fixed an issue with launching missions with certain ships on dedicated servers;
*   Fixed an issue with launching missions with armor when sound is disabled.
*   Fixed an issue with planes are once again exploding when starting in
   hangars.
   
MULTIPLAYER
*   Improved server and client stablity and performance;
*   Improved statistics;
*   Fixed phantom crewmembers occasionally appearing in place of dropped planes;
*   Made sure airborne planes are created with sufficient airspeed in online games
   (born speed now tied to the plane's top speed);
*   Made sure all players see the same time of day in an online server.

CHANNEL MAP
*   Made Dungeness Point look more like the real-life location;
*   Added the town of Horsham to the map;
*   Added Westhampnett airfield to the map.


Download links:

Mirrors:
Eng:
http://www.megaupload.com/?d=0H2L4V3J
Rus:
http://www.megaupload.com/?d=V38HO2T9
   
Torrents:
Eng:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413.rar.torrent
Rus:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413_ru.rar.torrent



Logged

-GOZR
GOZR
TX-Member
Hero Member
*****
Offline Offline

Posts: 1479



View Profile WWW
« Reply #1 on: May 05, 2011, 02:23:40 am »

Good to see great work but ..
Pseudo ? seriously ....  dhuuuu!! ? what? ( actually gain lots of FPS in that mode )
The head movements are too much still , it fells like the head is on rubber .. mostly that when you actually receive G's in RL you will get seriously more stiffed!!!! and not like we have now..
Mostly on up and down +G and -G's

Overhaul very smooth also testing now Crossfire Beta...
« Last Edit: May 15, 2011, 12:10:54 am by TX-Rahman » Logged

-GOZR
TX-EcoDragon
BLACK 1
Administrator
Hero Member
*****
Offline Offline

Posts: 3034


G's Please


View Profile WWW
« Reply #2 on: May 05, 2011, 11:00:22 pm »

This patch looks pretty good, at least on "paper" as I haven't actually tried it yet, I sure hope my Launcher.exe crashes are resolved, that's a pretty serious deal breaker for me so far.

Yes, the headshake is just way too much, firstly, the human head is a fairly stable platform, capable of vibration isolation, and second: when you are the pilot flying, you get used to the G's a bit and anticipate the forces such that you compensate somewhat.
Logged

S!

TX-EcoDragon
Black 1
GOZR
TX-Member
Hero Member
*****
Offline Offline

Posts: 1479



View Profile WWW
« Reply #3 on: May 06, 2011, 01:21:01 am »

Yes Smiley  I miss your English Ecooooo!!! Smiley
Logged

-GOZR
TX-Gunslinger
BLACK 2
Administrator
Hero Member
*****
Offline Offline

Posts: 2213


View Profile
« Reply #4 on: May 06, 2011, 08:36:53 am »

So it looks as if your Crossfire is working, eh Gozr?

S!

Gunny
Logged

Black 2 TX Flight Leader
GOZR
TX-Member
Hero Member
*****
Offline Offline

Posts: 1479



View Profile WWW
« Reply #5 on: May 06, 2011, 01:30:57 pm »

Hummm not at best Gunny ..
Logged

-GOZR
TX-Gunslinger
BLACK 2
Administrator
Hero Member
*****
Offline Offline

Posts: 2213


View Profile
« Reply #6 on: May 06, 2011, 07:16:23 pm »

Well, hope for the next one.....

Do you have the blue lines on the horizon?

S!

Gunny
Logged

Black 2 TX Flight Leader
Pages: [1]
  Print  
 
Jump to: