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1  IL2 Community / IL2 Map Maker's Room / Re: Dogfight Maps Additional Commands on: August 24, 2004, 12:59:09 pm
Thanks for the lead.I assume that FBdaemon is strictly for FB (forgotten battles).Does anyone know of a simliar program for the orginal IL2?stay fast,-*49->WindhawK
2  IL2 Community / IL2 Map Maker's Room / Re: Dogfight Maps Additional Commands on: August 24, 2004, 09:58:01 am
For the last few days I've been searching all over the net for [RespawnTime] and I've found that everyone is saying the "1800" represents "1800 seconds".  For whatever that's worth.  >>>I'm curious, has anyone got this code to work in FB?  I tried to make it work on the original IL2 last night, but no luck.  I know I've seen AAA respawn on the original IL2 maps before.  Anyone know how it's done?>>>Another question: Does anyone know how to make a welcome message for pilots entering a server on IL2?  I once joined a server and was greeted with "Welcome, pilot WindHawk from USA.  Please allow 3 minutes for the map to load."  The macro even knew my location!  This was an IL2 server.  Not FB.I've looked everywhere for answers to these two questions.  Now I'm seeking help from IL2 gurus accross the net.  I've got a few tips and tricks in the IL2 Resources section of my site www.IL2windhawk.com.  Probably old-hat for you guys, but take a look if you like.stay fast,-*49->WindhawK
3  IL2 Community / IL2 Map Maker's Room / Re: Dogfight Maps Additional Commands on: August 23, 2004, 03:35:29 pm
Does anyone know if this "Respawn Time" code will work for the old IL2 Sturmovik (not FB)?  I remember that there once was a dedicated IL2 Sturmovik server on the Ubi.com service that had respawning artillery guns at the airfields.Also, is it possible to make static ground objects (like trucks, buildings, and stationary aircraft) respawn?Thanks.stay fast,-*49->WindhawK
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