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 41 
 on: April 13, 2013, 06:23:28 pm 
Started by TX-EcoDragon - Last post by TX-Gunslinger
Yes, I'm with you.  Allowances have to be made for timing.  As low as our pilot numbers are, we cannot expect someone already out on a sortie will make a 10 minutes drive home, or wait every time for a form up.

So, here's my solution in implementing your idea:

- Dissolve white section
- Drop me from black section. 
- You and I King will make up a new "Orange or Yellow" section (why? because I like yellow and orange).
- You can be lead - I'll be your wing.

That way, we can work on this stuff together and since we smoke and nobody else does - no other pilot will be waiting for us.

Let Eco pick a new Black 2 while we gain proficiency. 

How's that?

S!

Gunny

 42 
 on: April 13, 2013, 01:24:55 pm 
Started by TX-EcoDragon - Last post by TX-Kingsnake
I'd enjoy trying the formation flying and rendezvous. As a SOP I'd like to start a sortie with a rendezvous and head out in parade formation then get into combat spread. I loose visual contact often in combat spread due to heading changes. That is close to what we already do. What we usually do is link up, sort of, then head out in combat spread. I often loose visual contact after a second of looking at the map and adjusting something in the pit. Parade formation would be better for navigation. As always, we have to see what works for us in a simulator versus the historic methods. Let's visit this and determine the balance between reality and over complicating; what works for us? Well duh this should be easy enough. Yet are we on the same page?   

 43 
 on: April 13, 2013, 02:45:53 am 
Started by TX-EcoDragon - Last post by TX-Gunslinger
Thanks Eco!  Will watch these in their entirety tommorow.

Exceptionally helpful,

S!

Gunny

- I've spent quite a bit of time with just the slow roll.  I probably burn off a large amount of energy in every roll I make because I don't do it properly.

- If the rest of these video's are a rich as the slow roll one - they will definintely make me a better pilot.  So usefull to have the manuever picture and rudder/stick "side by side" to actually see it all work together.

 44 
 on: April 13, 2013, 01:59:10 am 
Started by TX-EcoDragon - Last post by TX-EcoDragon
Primary Flight Training " Attitudes of Flight"
Primary Flight Training " Attitudes of Flight" Part 1


The Slow Roll
The Slow Roll


Quit Stalling, or Spin in PI
QUIT STALLING -- Or Spin In! -- Part 1 of 2

PII
QUIT STALLING -- Or Spin In! -- Part 2 of 2


Fundamentals of Formation Flying -- Part 1 of 3
Fundamentals of Formation Flying -- Part 1 of 3


PII
Fundamentals of Formation Flying -- Part 2 of 3


PIII
Fundamentals of Formation Flying -- Part 3 of 3



 45 
 on: April 12, 2013, 09:30:19 pm 
Started by TX-EcoDragon - Last post by TX-Gunslinger
Cool!  Thanks - I really didn't know that. 

 46 
 on: April 12, 2013, 11:23:53 am 
Started by TX-EcoDragon - Last post by TX-EcoDragon
http://aviationhumor.net/lockheed-burbank-aircraft-plant-camouflage/

http://www.taphilo.com/history/WWII/USAAF/Boeing/



Joyce Howe and behind her Susan Heidreich walking
over the camouflaged Boeing plant Number 2.
Joyce was a receptionist for Boeing's engineering department
and the woman behind her is her good friend who worked in
another division at Boeing. Under this detailed walkable
camouflage roof of fake housing, Boeing B-17 Flying Fortresses
were being produced in 1942-1945. The two women show the
detailing done to make it look real.

 47 
 on: April 11, 2013, 09:15:04 pm 
Started by TX-Gunslinger - Last post by TX-Gunslinger
Essentials - particularly aircraft structure/engine limits, fuel system (bit more complex that what we are used to), autopilot - etc....

https://docs.google.com/document/d/17GvOINqP8W8_aXrmYkMMW8oHnfMoWzj0mkyCYOXv_2Q/pub





S!

Gunny

 48 
 on: April 11, 2013, 06:29:29 pm 
Started by TX-Gunslinger - Last post by TX-Gunslinger
http://www.theairtacticalassaultgroup.com/wiki/doku.php?id=usebomb



From ATAG Forums: http://theairtacticalassaultgroup.com/forum/showthread.php?t=3303&highlight=bf110

- Also try ALWAYS making all of your changes from the "plane" menu in the MAIN MENU, OPTIONS
Dive and high attacks:
 For the SC 50 min. height for drop = 250m.
 Bombs like the SC 250, SC 500 and SD 500 should be dropped before min. height= 500m.
 
For low attacks: set m.V full time
 fuse 15= 8s; min.height= 50m
 fuse 25= 14s; min.height= 20m
 
Arming delays:
 fuse 15 >> 1.25 sec
 fuse 25 >> 0.6 sec

 49 
 on: April 09, 2013, 07:09:00 pm 
Started by TX-EcoDragon - Last post by TX-EcoDragon
TX-Squadron stats for each server

The Syndicate
http://www.stats.syndicatesquadron.org/squad/699/

Flying Circus
http://flying-circus.riseofflight.net/squad/206/

Fast Food
http://fastfood.riseofflight.net/squad/179/

Wargrounds
http://stats.newwingstraining.com/squad/85/

 50 
 on: April 03, 2013, 09:46:33 pm 
Started by TX-Gunslinger - Last post by TX-Gunslinger
These TF Wiki updates were just added today.   The explain ammo types a little further.  Also, on a related note - In game, the horizontal and vertical convergence input boxes are now correct.


http://www.theairtacticalassaultgroup.com/wiki/doku.php?id=raf_ammunition

http://www.theairtacticalassaultgroup.com/wiki/doku.php?id=gerammunition


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