Username:

Password:

Pages: [1]
  Print  
Author Topic: HoHaa Site with some GOOD Tutorials...  (Read 3486 times)
TX-CUDA
BLACK 8
TX-Member
Hero Member
*****
Offline Offline

Posts: 1730



View Profile
« on: December 25, 2003, 11:32:02 pm »

.....this site has some very good tutorials that can be applied to the CoD Mapmaking using CoDradient as well as other map making utils.It is well worth the time to take a look both for the beginner as well as the advanced map maker for any game that is using the Quake engine.Go have a look and you'll see what I mean!


http://dynamic5.gamespy.com/~manstein/include.php?path=content/overview.php&type=4&PHPKITSID=7ed78c7c27616b33dae27a03dd5c2d0f


...Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!


TX-CUDA on UBI
TX-CUDA on HyperLobby
Logged

TX-Cuda
Minister of Information
<img src="http://miniprofile.xfire.com/bg/bg/type/2/txcuda340.png" border=0>
TX-Kingsnake
WHITE 3
TX-Member
Hero Member
*****
Offline Offline

Posts: 1588


View Profile WWW
« Reply #1 on: December 26, 2003, 12:59:55 am »

FYI MoHAA is different enough from CoD to be confusing when following a tutorial. Try these tutorials for CoD mapping.http://www.codfiles.com/file.stuff?body=Tutorialshttp://www.gamingforums.com/showthread.php?s=b1b4d1ba4c48b51bb69d88bcfa793c12&t=98271http://www.scorpiomidget.com/nuke6-9/index.phphttp://www.modtheater.com/forum/showthread.php?t=12680http://www.iwnation.com/Forums/index.php?showtopic=1422Texture map files in CoD are .dds a strange extension. http://developer.nvidia.com/object/nv_texture_tools.htmlTX-KingsnakeWhite 1
Logged

TX-Kingsnake





Pages: [1]
  Print  
 
Jump to: