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Author Topic: AAA Unified Il2-1946 MOD Installer V1.1  (Read 23581 times)
TX-Gunslinger
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« on: February 01, 2009, 04:21:11 pm »

Client side Unified Installer Link V 1.1 - notice:  D/L speeds and connections over at the All Aircraft Aircade have been spotty for two days now.  After several attempts, I recieved all 8 files intact.  If you don't have the full and complete version of each file, the installer will fail (it's pretty sophisticated). 

After Downloading all files - there are 8 in all - 1 installer.exe (AAA_Community_Installer_ver_1_1_part01.exe) and 7 *.rar files numbered 2 through 8.  Each file, with the EXCEPTION of the last file is exactly 250 Mb in size.  The last file is 26.4 Mb.  Left click on each file and select properties to see the file sizes - ensure that the first 7 files are the same size, with the last file (08) at 26.4 Mb.  If true, then install.  If some of the files are smaller, download again - until you get the entire file.

http://www.allaircraftarcade.com/forum/viewtopic.php?t=11860


Looks like all 20,000 plus registered AAA members are after this Smiley

S~

Gunny
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« Reply #1 on: February 01, 2009, 05:30:59 pm »

A coincidental release, 4.09bm MOD Dedicated server - the first time this has happened.  This version of the client side Unified Installer, matches the maps, mod objects and new slot aircraft contained within the V1.1 Dedicated server.

We are finally there.  This patch adds for Dedicated server, the following new aircraft:

FW-190A3
B29_Silver_Plate (Enola Gay - w/choice of A-bomb)
BeaufighterMkX
BF-109-F1
BF-109-K14
BF-109F_Jabo
BF-109F_Kanonenboot
BF-109F_Trop
BLENHEIM-1F
ChaikaBS
ChaikaFIN
FW-190A5u14
FW-190_A-3
FW-190_D-11
FW-190_D-13
MACCHI_200_1
MACCHI_200_7_AND_7FB
MACCHI_202
ME-410_A
ME-410_B
ME-410_D
Mosquito_MkIV
Mosquito_Mk_BXVI
Nacht234 (Arado 234 night version)
SB_2M-100A
SB_2M-103
Seafire_MKII
Spitfire_MKVC
Spitfire_MKVIII
SpitMk1
Tempest5_11LBS
Tempest5_13LBS (now D13/11 have competition Smiley )

A wind mod is included with both Dedicated Server and Client side V1.1:  Read me (included with client Unified Installer v1.1)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
User-Configurable Wind Parameters mod
=====================================


This mod lets the user configure five wind parameters: velocity, direction, top, turbulence and gust.

Extract the WindConfig_v3 folder in the rar file to the MODS folder in your IL-2 1946 game folder.

This mod is not currently compatible with uf_josse's modified wind gusts mod.

To set the parameters, after you've created a mission open up the mission file (.mis) with a text editor such as Notepad, and add a [Weather] section at the end. It would look something like:

[Weather]
  WindVelocity 10
  WindDirection 45
  WindTop 1800
  WindTurbulence  4
  WindGust 5

Parameter Descriptions:

WindVelocity:  This is the windspeed measured in METERS PER SECOND. This parameter must be a number between 0 and 70. For reference, 1 MPS equals 1.9 knots, 2.2 mph, or 3.6 kmh.  There are all sorts of converter websites you can use to convert knots, mph, or kmh to mps. Here's one I use:  http://www.srh.noaa.gov/elp/wxcalc/windconvert.shtml

WindDirection:  This is measured in DEGREES and sets the direction the wind is coming FROM. Must be a number between 0 and 359.

WindTop:  This is measured in METERS and is the altitude at which the wind disappears. This parameter must be a number between 500 and 10000.

WindGust:  This must be a number between 0 and 6. It's not an actual measure of the speed of the gusts, rather it equates to the seven types of weather you can set in the FMB (Clear-0 through Thunder-6). For example if you set it to 5, you get the same type of wind gusts you would get in the mod-less game if the Weather was set to 'Rain/Snow'. Without the mod the best four weather conditions (Clear, Good, Hazy, and Poor) have no wind gusts, likewise with this mod, WindGust values of 0, 1, 2 and 3 have no effect. To experience some gusts you must set the value to 4, 5, or 6. (Although, having said all that, I haven't been able to tell that this setting has much effect one way or the other.)

WindTurbulence:  Like the WindGust parameter, this must be a number between 0 and 6, equating to the turbulence you would get in the seven types of weather in the FMB. Without the mod the best three weather conditions (Clear, Good, and Hazy) have no turbulence, likewise with this mod, WindTurbulence values of 0, 1, and 2 have no effect. To experience some turbulence you must set the value to 3, 4, 5, or 6.


Some notes:

- In multiplayer, the wind parameters set by the server in the mission file get sent to all players who have the mod. Players without the mod will see the normal mission weather. If the server does not send the parameters, then all players will normal mission weather, even if they have the mod installed.

- Both real players and AI are affected by the wind.

- At full stop on the ground the wind has no effect on your aircraft. As you increase your speed while on the ground the wind will have more and more effect. At 40 MPS ( 144 kmh, 88 mph, 79 knots) the wind will have full effect. The reverse is true as you slow down on the ground. The wind will have full effect anytime you are airborne, regardless of your aircraft's speed. Depending on wind direction, this may cause your indicated airspeed to be not quite accurate while you're on the ground. (I did it this way, because the wind acts strangely on aircraft on the ground, making it very difficult to taxi with much wind blowing.)

- After adding a [Weather] section to a mission file, if you later edit and save the mission in the FMB, the Weather section will go away. You'll have to manually add it again with Notepad.

- If you leave out any of the five parameters, the missing parameters will default to whatever they would have been if you did not have the mod, based on the Weather setting in the FMB.


Changes in version v3
---------------------

- First non-beta release.

- No changes from version b3.


Changes in version b3
---------------------

- Modified wind effect on aircraft on the ground, so that wind gradually takes effect as the aircraft's speed increases while on the ground. This eliminates the sudden jerk that occurred in previous versions as the full wind suddenly kicked in when the aircraft's wheels left the ground.

Changes in version b2
---------------------

- Fixed problem of game locking up with a memory error when max speed is exceeded.

- Fixed problem of AI planes flipping over at mission startup when wind direction is from the rear.

- Lowered the minimum WindTop value from 800 meters to 500 meters.

- Increased the maximum WindVelocity value from 50 mps to 70 mps. (Just for those who want to have fun with it.)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S~

Gunny




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« Reply #2 on: February 01, 2009, 05:51:29 pm »

That's pretty cool - especially the manual wind controls!

I suppose we should be running this eh?
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« Reply #3 on: February 01, 2009, 06:30:44 pm »

Remeber Mutley the dog from "Dastardly and Muttley in their Flying Machines" ?

I'm snickering like Mutley right now...Heheh like that...

Yes - by all means we should be running it - new map textures - better than FS whatever...
All new (and approved) slot aircraft access - D11's vs 15lb Tempest monsters, etc...

Look at the new maps!!!
Included Map Mods:

ash_BoF - awesome, awesome Battle of France - Gozr?  Where is Gozr?  and it looks 1:1 to me...
 
CAN_Channel
dlv_Philippines - This is where you can historically use the Ki-84 and later
dlv_Sinai - Israel vs Egypt and other contenders
ffb_Thailand - Ki-43 action against the RAF
fly_zo_BOB
JV69_LYBIA_N-E - Eco, King, Nerferwerfer, Stinger and others have flown this with me as a Coop, 6 June 1942, Rommel and Marsielle at Bir Hachiem (Map is so good it matches the terrain in Google Earth)..  BEST Desert Map
LALnormandy1
LALnormandy2
LAL_Okinawa
Mbug_Slovakia_winter - Most beautiful Map in all of Il2
mrz_Centmed
mrz_Malta - Southeastern cost of Sicily and Malta in stunning 1:1 scale - incredible map - airspawns a must for DF map though
NTL_Darwin_Small
RD_Malvinas
Slot - Thrud worked on this team.  Most stunning, historically perfect maps in the sim....  Perfect for DF..
vol_ItalyAfricaGreece - no
vol_Sardegna -
zip_Alpen - yes
Zuti_Slovenia - incredible...

Included in 1.1 are the following Map Updates:

Slot:
corrected shorelines

vol_ItalyAfricaGreece
corrected spawn points for dogfight dedicated server

Zuti_Slovenia
Edited airfields to allow bombers to take off from fighter fields

Yes ... can you help me put this up?  Since we have awesome functioning stats right now thorugh Il2 SC, I think we just need to get current maps working (some at least) and I can spend the rest of the week making some for the new 4.09 and new aircraft available.... I do have some time to devote to the squad this week...

S~

Gunny
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« Reply #4 on: February 01, 2009, 10:54:13 pm »

A dedicated mod server + weather will get me back into this sim.
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« Reply #5 on: February 02, 2009, 08:25:19 am »

Gunny, would it be at all possible to throw those files onto a DVD and shoot me copy? I can't DL from work and have had little or no time at home lately, but I'd still love to be current.

Also, just to clarify, are the only files we need to remove/backup these: files and MODS?
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« Reply #6 on: February 02, 2009, 10:52:35 am »

Absolutely!

I've lost your address, which I used to have a while back.  Just send it to me via PM and I'll get a few CD's out to you today or tommorow.

You're correct about the removal/backup..... just move/backup/delete the /files folder and /mods folder....

I really think we'll move to this server on OC-3 and once we have tested all and made a few missions on the awesome 4.09 maps we'll make a huge community annoucement on all the boards - UBI, SIMHQ, etc....

I'm finishing up a work project which has been killing all my free time the last couple of months - so I hoping to "get underway" with mission building this week.

Things are really looking good here at the TX "ranch"  Smiley

S~

Gunny
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« Reply #7 on: February 02, 2009, 02:05:36 pm »

PM sent.  Wink
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« Reply #8 on: February 02, 2009, 04:15:41 pm »

I'll get on TS tonight, and we can see about getting this up on the OC3!
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« Reply #9 on: February 02, 2009, 04:52:33 pm »

Good TB - I'll turn around in the next 24 hours.....thanks

Eco - woot - woot - woot

See you tonight Smiley

S~

Gunny
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« Reply #10 on: February 02, 2009, 06:34:23 pm »

GOOD NEWS!

When I got home this evening, my DL speeds were almost 1mb/sec. I got all 8 files in a folder on my desktop labeled Unified Installer 1.1.

Yay for me!

My only other real question is regarding the switcher. Do I need to delete the desktop icon and set that up all over again?

I also got a really cool gunsmoke MOD from Thrud a few weeks ago. I doubt it's included in the UI, but it's a small file. I can forward to anyone that want it (if you don't already have it). I'll probably need to reinstall that one separately(?)
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TX-Gunslinger
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« Reply #11 on: February 02, 2009, 08:59:59 pm »

Great TB!

Well, as far as the desktop icons - I have not seen those since before the U/I v1.0.  The switcher exe's reside in the root Il2-46 directory, so you could make shortcuts...

Come to think of it - that's a good idea.

S~

Gunny
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« Reply #12 on: February 02, 2009, 11:19:13 pm »

S'what I did. My 1.1 works flawlessly now too. Wink
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TX-Gunslinger
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« Reply #13 on: February 03, 2009, 08:49:20 pm »

TB - I'm assuming you don't need the CD/DVD anymore, correct?  If so I can still get it out to you.

THanks

Gunny
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« Reply #14 on: February 04, 2009, 07:33:30 am »

Affirmative. I do NOT need it at this point. Thanks for the offer Gunny.
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