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Author Topic: Realistic cockpit interface in SOW in jeopardy.  (Read 14087 times)
GOZR
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« Reply #30 on: March 01, 2009, 11:32:17 pm »

Well that was my Say always and always for PROWAR , HISTORIA and NormandieNiemen server, teh problem is that even our mates were not too queen of weather , turbulences etc.. so it took sometime i fought for a best ambiance you could get into a server and Historia/NN was the only server that provided this i place my heavy word here "Here" Wink for me to be able to fly with a certain quality i had to make it my way and many others understood what is the benefit to have some nice maps missions into a sim that simulate more the reality..  it took many years for them to get it.. like i say if you want to move up you have to take care or the weakest to make everyone mov up.. make sens ? I agree 1000% with Eco.

Now OC3 has the opportunity to get up, people in Spit and 109 are tired of the same things, they really need now some eastern etc.. OC3 can pick up many pilots that want more from their Sim. OC3 can also use my names if it need it.. NN/HISTORIA.

OC3 need some good poster/flyer/signatures..
OC3 need also Admins ( In sim  )
OC3 need a good plan of attack.
OC3 need to invite

Lets see on comms.

G
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TX-Thunderbolt
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« Reply #31 on: March 04, 2009, 09:48:07 am »

Here's a more fluid translation posted at M4T by Gamekeeper:

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=5921

Quite a bit more detail there and a couple other things I noticed. First, there's a statement in there about using the SoW engine to develope a WWI sim at a later date (a little competition there either from or for the RoF guys  Shocked )

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GOZR
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« Reply #32 on: March 04, 2009, 01:56:59 pm »

"So you should probably not expect to fly Soviet planes immediately after BoB"
Sad what a bummer ..
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