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Author Topic: MP_Hindenburg Call of Duty/Call of Duty 2 Map  (Read 34739 times)
TX-Deck
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« Reply #15 on: January 03, 2004, 07:21:00 pm »

Hey, the work you have done to date is VERY IMPRESSIVE!  I hope you get it worked out, good luck!TX-Deck out.
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« Reply #16 on: January 03, 2004, 10:34:15 pm »

...Kingsnake, are the portals the same as spawn points? Not sure what they are.......Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!TX-CUDA on UBITX-CUDA on HyperLobbyTX-CUDA on CoD Multiplayer
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« Reply #17 on: January 04, 2004, 11:12:22 am »

Very Impressive work indead, I'm sure you'll figure it out.TX-BomblastRed2
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« Reply #18 on: January 04, 2004, 11:03:21 pm »

Now I'm back in the saddle!TX-KingsnakeWhite 1
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« Reply #19 on: January 04, 2004, 11:59:50 pm »

Ahhh. The secret to programming. When you hit the wall, stop. Amazing how clear the solutions to the problems become after walking away for awhile...~Bill
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« Reply #20 on: January 05, 2004, 01:03:59 am »

That's some excellent work there. Very very cool!I love the way this game is progressing in the mp arena. Plus the upcoming patch will give another game mode. Smiley))
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« Reply #21 on: January 20, 2004, 01:08:18 am »

Men, we are almost ready for a public beta. The last version is test88.pk3 on the ftp. I want everyone that plays it to post bugs you find with a screen shot explaining what you found wrong. You can also try this map out on your own if you have test88.pk3. Start multiplayer, go to start new server, check pure no, then hit back. hit the ~ key and type devmap test88 This allows you to test the map for deathmatch or team dethmatch. I will be working on the search and destroy aspect and fixing the bugs we find. This is a very long process, however, this is also one of the most complex and coolest maps in CoD. None of the custom maps are this large or this complex. Post bugs to this forum, not the test server forum. TX-KingsnakeWhite 1
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« Reply #22 on: January 20, 2004, 10:49:04 pm »

.....Please remember to resize your Pic/screenshot posts to 640x480 before you post as it tends to mess with the page. I really enjoyed testing the latest map Kingsnake. I might suggest that more cover like trees or perhaps some buildings be added to give some cover from the snipers. I understand that this is a lot to ask so perhaps we can try the map with sniper rifles disabled which would even the field a bit....Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!TX-CUDA on UBITX-CUDA on HyperLobbyTX-CUDA on CoD Multiplayer
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« Reply #23 on: January 20, 2004, 11:44:10 pm »

Oh Cuda....forgot to mention it...  You should be able to post pics and files to all forums now....fixed that tonight! Regards,TX-Rahman"BLUE 2"
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« Reply #24 on: January 21, 2004, 12:49:03 am »

....thanks Rahman! ...Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!TX-CUDA on UBITX-CUDA on HyperLobbyTX-CUDA on CoD Multiplayer
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« Reply #25 on: January 21, 2004, 12:57:38 am »

What kind of buildings? What are the buildings doing next to a blimp? Are the buildings brick, wood, concrete?TX-KingsnakeWhite 1
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« Reply #26 on: January 22, 2004, 09:05:11 pm »

...Kingsnake, maybe just a shitload of trees on the ridges or just heavily forested on the whole thing so the snipers can't pick you off so easily!...Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!TX-CUDA on UBITX-CUDA on HyperLobbyTX-CUDA on CoD Multiplayer
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« Reply #27 on: January 22, 2004, 09:17:26 pm »

.....here are some screens I got the other night while we were testing the Zep R100 map........I don't think these were from the latest test map but they give a little look at the hard work that Kingsnake has put into this map for CoD. Just trying to get a shot off with the sniper rifles proves to be a real challenge because of the long distances here......Vodka, Sterno, and Nitrous Oxide a happy Bomber Pilot make!TX-CUDA on UBITX-CUDA on HyperLobbyTX-CUDA on CoD Multiplayer
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« Reply #28 on: January 23, 2004, 03:32:02 pm »

Terrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain  Blimp  Terrain Terrain  Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain little guy firing big gun Terrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainTerrain Terrain Terrain Terrain Terrain Terrain Terrain Terrain TerrainS!TX-EcoDragonBlack 1TX Squadron XO
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« Reply #29 on: January 23, 2004, 04:06:57 pm »

LOL!Regards,TX-Rahman"BLUE 2"
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