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Author Topic: New UberDemon Quick Mission Generator  (Read 1982 times)
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« on: May 20, 2004, 11:52:21 am »

...after months of waiting UberDemon has finally released the much anticipated and long awaited update of the UberDemon QMG. As many of you may remember TX Squadron used to fly CooP's many a night utilizing maps that were made using this program. The newest update includes too many features for me to include in this post but let me assure all of you that this is a  "must have" utility for making coop and DF maps on the fly. Heck, let me see if I can add the read-me from the update just to give you a hint of what you can do with this proggy...

Fully compatible with all new features in the official Ace Expansion Pack for IL-2 FB.
New Aircraft, flyable aircraft and weapons
New Regiments
V-1 (works in every map, every mission type, cloning included)
Mistel and SPB Zveno (both flyable, with cloning included)
New Single/Coop player maps
Kuban, Kursk and Prokhorovka
New ground attack objectives for Net 3 "Channel" map.
NEW FEATURE: Create your own Rule and Plane sets with the custom Rule Set Wizard. Manage, delete them without overwriting Rule Sets that came with UQMG, and that are not overwritten by future upgrades. Now you have more flexibility than ever to create sets that fit YOUR needs, for example, Italian planes from 1943 and American planes from 1942... whatever you want; this is all done from the Object database so you can use any search criteria you want.
93 New uqmg data missions to get you going with the new features. All have briefings and are tested for playability.
Ability to ban AI planes in Dogfight Arenas with a simple click in the main GUI, REGARDLESS of Rule Set. You can uncheck it if you want to use this UbiSoft/Maddox unsuported feature in a Rule Set that allows them.
Numerous engine updates to fix known problems reported by users, cloning problems with composite flights, and automatic update of briefing when none is written.
... plus it includes EVERY patch and addons previously released, including Ground Objectives, Briefing, CFS-like quick mission capability, new maps, and the smash hit CLONING feature that enables UQMG to have way more than 32 aircraft maximum per mission through an algorithm I created. Read the documentation to find out how many aircraft UQMG will allow...No longer will you be limited to 32 aircraft! And with the new calculator you can plan your Single and Coop missions better than ever!

.....tried and Battle Tested by the TX-Squadron since it's first version!Get it here but be advised that you will need to install the versions in the order that it tells you on the downloads page. IT DOES NOT INCLUDE the B-25's that were released on the patch yesterday...but these can be added if needed using the FMB in FB....

....get it here   WWW.UBERDEMON.COM



TX-Cuda

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« Reply #1 on: May 20, 2004, 02:05:22 pm »

....just flew a coop that I made with 96 B-17's and me in a 190A-8! I neglected to get any screen shots but I can tell you when you set the alt for the B-17's up high and separate the start points so they can get up into the thin air it looks really impressive! Needless to say this isn't a map that you would host online but it was fun nonetheless....stutter was pretty bad on take off but once away from my base it settled pretty fast. I'll see if I can get some pics of the next one....TX-Cuda...one Shot...One KILL!
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« Reply #2 on: May 21, 2004, 09:25:05 am »

....just wanted to let Ya'll know that I fooled with this program most of the day yesterday as my cable connection is sick(40+% Loss) and made some coops to test out the new planes that are in FB without the hassle of getting shot and I have to tell you that was the most fun I have had in a while! Intercepting B-17's at 21,000 with the TA....FLying on a mission with over 40 HE-111'a and beating off the Yak's with my trusty FW190A-8...and some others. THis is one program that I will gladly use to make some new coops for us to fly...as well as some new dogfight maps to use on the server once we get it up and running. Get it and try it out as after flying with the missions I had made all day and practicing my gunnery I went online last night and had four kills in a ME-109G-A/S before I crashed which is much better than I have done recently. Guess the practice helped! TX-Cuda...one Shot...One KILL!
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« Reply #3 on: May 21, 2004, 06:53:15 pm »

....spent my lunch hour with the TIme Warner cable data tech today and was able to up my speed to 3.8M down without replacing a bad section of cable up in the roof. After I replace that section sometime this weekend and using the inline amp that I traded for I ought to be able to host again. I am going to a retirement party for one of my partners in crime this evening but ought to be back around 2200 local. I may try to host a CooP or two when I get in to test the connection as is and then check the improvement after repairs are made this weekend. It's just too darn hot up there in the attic to try and do it until after the sun goes down!....wonder if I can run some A/C up there?? LOLTX-Cuda...one Shot...One KILL!
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