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Author Topic: COD 2 FPS Tweak! It Works!  (Read 11661 times)
TX-CUDA
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« on: November 01, 2005, 10:34:26 pm »

I have noticed that in several forums that some people that have COD 2 are experiencing FPS issues on some of the larget maps where things can get pretty intense. Some say that by running Direct X9 that it gets too busy and slows sown some vid cards...and that you ought to set you game to run in Direct X7. You can do that but you will lose out on some of the nice eye candy such as the snow flakes that blow all over the place and some of the other nice effects. I just came across this post that explains how to boost you FPS while still using DX9. I was sceptical but went to 3DGURU and sure enough it is mentioned there. Seems that Infinity Ward didn't allocate enough memory for graphics, so this set of commands from the console enables you to set MAX RAM allocation from 256meg to 512meg. Makes a really big difference if you have the RAM to spare......

Here Ya go!

An EASY way to set this up to run each time is as follows:

For my example I will make a TWEAKED Shortcut to start the COD Single player game......you basically do the exact same thing to make a TWEAKED Multiplayer Shortcut.

Make a COPY of your COD Desktop shortcut--"Call of Duty(R) 2 Single Player" and work on the copy

Rename the newly created shortcut as "TWEAKED Call of Duty(R) 2 Single Player"...or something similar, whatever appeals to you or tickles your fancy.

Rt Click on the Shortcut you just renamed and choose "Properties", then click on the "shortcut" tab.

(for the following please note that I have COD2 installed on my D: drive in a folder called "CALL OF DUTY 2"-- that is to say that I have the single player.exe target at the following location on my computer: "D:\Call of Duty 2\CoD2SP_s.exe")-- you will probably have it in a different location so adjust accordingly.
Now in the TARGET box area that shows up under the shortcut tab ADD THE FOLLOWING to the END of what is already there:

+set com_introplayed 1 +set monkeytoy 0 +set cg_drawFPS 1 +set com_hunkMegs 512

** Notice there is a SPACE at the beginning-- before the "+set"

By adding this particular series of commands you
1. Start the game without playing the movie intro
2. Enable the console (for typing commands ingame)
3. Display your FPS in the top rt corner of your game as you play. (you can also try 2, 3, 4 depending on what you want displayed-- here is an explination:

cg_drawFPS [0,1,2,3] - Displays the frames per second (FPS) counter at the top right of the screen. In simple mode (1) shows the average and current (low and high) FPS. In Verbose mode (2), additionally shows vertex counts. In Time mode (3) shows the time taken to draw the current frame in milliseconds (ms)

4. You automatically set your memory usage to 512. (NOTE that you should set this number to NO MORE than HALF of your available RAM).. for example if you have only 512 RAM then your setting would be 256. I THINK that 512 is the maximum-- I have 2.5 GB RAM available but have not tried larger numbers--Figure I will use the extra ingame somewhere else.
SO.... for MY particular setup the ENTIRE line that appears in the Shortcut Target box is EXACTLY as Follows:

"D:\Call of Duty 2\CoD2SP_s.exe" +set com_introplayed 1 +set monkeytoy 0 +set cg_drawFPS 1 +set com_hunkMegs 512

Once again, you will need to adjust the first part to reflect your particular computer and where you have COD2 installed. If you screw things up, NO PROBLEM...cause that is why you made a COPY of the original shortcut and were working on the COPY.

Now simply start your game using the TWEAKED Shortcuts and you are in business.
...no muss, no fuss....works like a charm.

You can append the same command to your mulitplayer shortcut.. it works the same, does the same thing, only the target .exe will be different.
Sorry if this is TOO BASIC for some of you but It always Pissed me off when someone tells you how to do something, but then neglects to give a clear example.

Hope this helps all of you out.

BTW...a GREAT TWEAK GUIDE for COD2 is located at www.tweakguides.com

"Don't say I never gave you Nothin"

now...GO FORTH AND FRAG TO YOUR HEARTS CONTENT!!!


(REPRINTED FROM FORUM POST @ PLANETCALLOFDUTY)

Rocky


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« Reply #1 on: November 01, 2005, 10:41:37 pm »

...You can try this also if you don't want to make a new shortcuts. If you try the above version(s) remember YOU HAVE TO RESTART THE VIDEO in order for the commands to take place. Just add another command after the ones mentioned above to restart the video. If you just want to change it once you start the game try this version of the same tweak!"I just figured out another tweak. This game isn't based on the Quake 3 engine anymore, but some of the tweaks still work. I tried out the hunkmegs tweak from Quake 3 on a hunch and what do ya know, it works! When you type in the console "/com_hunkmegs" you see how many megs of memory the game engine uses. By default it is only latched to 160 megs! You can set this value to anything up to 512 megs so that's what I did and my frames per second soared. Just type "/com_hunkmegs 512"This won't take effect until the video is restarted so you can just type "/vid_restart" and it'll just reload the graphics settings with the hunkmegs latched to 512.I can't believe this still works but it does. Try it out and youll see that in DX9 you'll be running smoother with the tweaks I just mentioned."Remember, to access the console you have to hit the "~" key.TX-CudaMinister of Information
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TX-Rahman
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« Reply #2 on: November 02, 2005, 06:42:03 am »

Great tips Cuda!!  I bought the game but haven't installed yet...  Will install and perform the surgury on the shortcuts!!  How is COD2 by the way?  I'll probably load it this evening.  (Although we all should be flying..... )  Regards,TX-Rahman"BLACK 4"
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« Reply #3 on: November 03, 2005, 02:33:59 pm »

...from what I can see it looks like they made some of the UO maps somewhat bigger and the graphics seems to be better. One annoying thig I don't like is the "'nade" indicator. At least in single player if someone pitches a grenade towards you it is indicated and you have time to run for some cover or hit the deck. Can't remember if this is the case in multiplayer as well. Another thing on multiplayer that gets old is the little skull that pops up when one of your team gets whacked. I just sit back and watch where my fellow Team Deathmatch players are getting killed and try to flank the shooter...knowing what direction they were headed gives you a pretty good idea of where the bad guys are.  Also I REALLY like the trench gun(shotgun) with the 00 buckshot for close in fighting. It's pretty lethal but you have to hit your target dead on in order to get a one shot kill. As usual the rifles are as lethal as ever. That said, I think that a squad of say five or six armed with rifles and the 'nades that come with them could own just about any map there is right now if they could set up in a good defensive position and support each other with overlapping fields of fire. On some servers online I have seen this used with dramatic effect.   Also, note that there is not PUNKBUSTER running yet. Infinity Ward didn't include it with this new incarnation of COD but if my memory serves me I think that it wasn't inplemented until the first patch of the original. That said I think that you will see some idiots that are using wall hacks and AIMbots just as you do in other shoot 'em ups. Read on PlanetCOD how some are able to figure out who is using these things and then just go after 'em time after time. They get killed enough times over and over and over they finally leave!If my RoadRunner is up and running tonight (if I am lucky) I'll probably be found on Reds'Box server #6. Haven't been able to get on for several days this week for some reason. If I can I might just throw up a server called TX-SERVER sometime after 9PM CDT so look for it in case I have it running.RockyTX-CudaMinister of Information
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