ROF 1920 X 1200 fullscreen
Landscape/Grass/Trees/Shadows/Reflection/Textures all HIGH
Landscape Mesh Quality = HIGH
Forest Distance = Far
Sound counts = 64
Interface sound checked
Sound quality = High
NVIDEA @ stock clocks
8X AA
8X AF
AA Gama correction = On
AA Mode = Override Application
AA Setting = 8X
AA Transparancy = Multisampling
Max pre-rendered frame = 3
Single display performance mode
Texture filter - AF sample Optimization = OFF
Texture filter - Negative LOD Bias = Clamp
Texture filter - Quality = High Quality
Texture filger - Trilinear Optimization = OFF
Threaded optimization = auto
Triple buffering = Off
Vertical sync = off
CPU
Test GHZ Frames, Time (ms), Min, Max, Avg
01 3.40 7248, 179115, 25, 59, 40.466
02 4.05 7817, 179018, 26, 63, 43.666
Max pre-rendered frames set from 3 to 0
03 4.05 7658, 178951, 27, 62, 42.794
Max pre-render = 0 changed from High Quality to Performance Textures
04 4.05 7754, 179191, 27, 64, 43.272
AA Transparency - Multi-sampling to Super-sampling (HUGE!)
05 4.05 5072, 179141, 20, 36, 28.313
Now with AA Transparency OFF
06 4.05 7848, 179100, 27, 66, 43.819
One sanity check with AA Trans back to Multisampling [should match test 04]
07 4.05 8000, 179369, 27, 66, 44.601 (test04/0 low/+2 high/+1 avg)
2nd sanity check - Multisampling - Textures = High Quality [should match test 03]
08 4.05 7632, 179264, 26, 64, 42.574 (test03/-1 low/+2 high/0 avg)
OK we are sane.....within the margin of error

Now let's finish with some AA and AF iterations from the Nvidea control panel
All tests to this point have been in 8X AA and 8X AF with "Overide application setting"
Test 09 - AA to 8xQ
09 4.05 7176, 179084, 25, 59, 40.071 (test08/-1 low/-5 high/-2 avg)
AA to 16 [near identical to 8XAA] [On 280 if you run 8 then run 16]
10 4.05 7677, 179776, 28, 63, 42.703 (test08/+2 low/-1 high/0 avg)
AA to 16Q
11 4.05 6997, 179038, 25, 54, 39.081 (test08/-1 low/-10 fps high/- 3.4 avg)
AA to 4X
12 4.05 8208, 179043, 28, 70, 45.844 (test08/+2 low/+6 high/+2 avg)
AF to 16X [test12 is new baseline:previous tests used 8X AF]
13 4.05 7954, 179176, 28, 67, 44.392 (test12/0 low/-3 high/-1.5 avg)
AF to 4X with AA at 4X [this says just keep AF at 8X]
14 4.05 8189, 179072, 28, 71, 45.730 ...(test12/0 low/1 high/0 avg)
Current best baseline @ 1920 X 1200
4X AA 8X AF Multi-sampling - High Quality - Texture Filtering OFF
15 Texture filtering AF changed to ON (with Trilinear OPt OFF)[test 15 is new baseline]
15 4.05 7998, 179230, 27, 68, 44.624 (test12/-1 low/-2 high/-1 avg)
16 Texture filtering AF to ON - Trilinear Opt ON
16 4.05 8316, 179131, 29, 71, 46.424 (test15/+2 low/+2 high/+2 avg)
17 Once more at 8X AA [test 16 is baseline now]
17 4.05 7773, 179104, 27, 65, 43.399 (test16/-2 low/-6 high/-3 avg)avg)
18 Last at 16X AA[Wow - again 16X AA performs very well compared to 8X]
18 4.05 7714, 179249, 28, 62, 43.035 (test16/-1 low -9 high - 3.4 avg)
19 16 X AA + 16 X AF
19 4.05 7607, 179148, 27, 58, 42.462 (test16/-2 low -13 high - 4 avg)
Nvidea settings tests hold at 19 baseline.
Go on to ROF graphics and audio settings at test 19 Nvidea settings.
S~ Gunny