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Author Topic: Ammunition and Gun Convergence in CoD  (Read 14254 times)
TX-Gunslinger
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« on: March 18, 2013, 07:58:19 pm »

Now that the sim is stable, mostly fixed and being developed by Team Fusion over at ATAG - it's time to add a tip that will significantly improve damage, particularly in .303 armed aircraft.

CoD gave us the remarkable and often begged for loadout control for ammunition types and individual gun pair convergence.  Unfortunatley, 1C implemented the controls BACKWARDS.  Much like RoF's stupid 'reverse wind' - if you don't know this - you can end up in very frustrating situations.

The user.config file in the Documents/1C Softclub/il-2 sturmovik cliffs of dover (or il-2 sturmovik cliffs of dover - MOD) folder holds a file named user.ini

In this file is the record of ammunition/convergence assignments you have made to individual aircraft.  To save you the significant amount of time it takes to create this from scratch - here's the contents of my user.ini file (thankfully I just found it).  Cut and paste into your user.ini file with notepad or some other begnign text editor:
--------------------------------contents below this line-----------------------------------------------

Currently under review, testing and reconstruction - hegykc's best setting for CoD Hurricane and Spitfires with Gunsight set to 160-170 yards is:
 
Gun    Vert     Horiz
1/8----121----109
2/7----100----107
3/6----153----200
4/5----241----205

I intend to convert these values to 185 yards gunsight setting to match RAF Gunnery Manual that TOAD also has done work with.

-----------------------------------end - do not put this line in your config - use contents above this line--------------------------

Enjoy!  Sweeten to taste.   Edited by selecting individual aircraft and modifying their loadout in SINGLE PLAYER.
« Last Edit: March 22, 2013, 02:15:34 am by TX-Gunslinger » Logged

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« Reply #1 on: March 19, 2013, 08:32:43 pm »

I'm talking out me ass but?

Can't you save that as a Gun profile, (Gunny Guns) then share that file as a preset?

Then we can just load it when in the load out screen?

So we don't actually re-write the user file completely?
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« Reply #2 on: March 19, 2013, 11:07:57 pm »

That is the "gun" profile.......

There's:

conf.ini
confUser.ini
user.ini
conf.ini
and
xxxxx.ini - user settings for controls - which are also carried in confUser when you load them

The user.ini is the ammunition file.  AFAIK there is no way to independently save the ammo/bombs/etc to any file except user.ini

My user.ini file has never had anything in it but the ammo/conf/bomb things.

Make sense?

Thanks

Gunny
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« Reply #3 on: March 19, 2013, 11:10:35 pm »

Few more thoughts - this is the result I think of an unfinished product.   I believe that they were going in that direction but never got there.

I remember it too me forever to figure out that the user.ini was only used to store weapons presets because whatever I named a preset - I couldn't find a file.  For a while I was afraid it was stored in a binary file..... thank God for small favors...

S!

Gunny
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« Reply #4 on: March 20, 2013, 02:11:56 pm »

I beleive if you tell it to save as it will build a preset line like this, and add it to the user.ini file.
So it is then saved added extra lines without mixing into the default arrangement.

Quote
beltPreset "Toad Tracer" _Gun03 Gun.Browning303MkII MainBelt 11
  beltPreset "Toad Tracer" _Gun06 Gun.Browning303MkII MainBelt 11
  beltPreset "Toad Tracer" _Gun00 Gun.Browning303MkII MainBelt 3 9
  beltPreset "Toad Tracer" _Gun01 Gun.Browning303MkII MainBelt 11
  beltPreset "Toad Tracer" _Gun07 Gun.Browning303MkII MainBelt 9 4
  beltPreset "Toad Tracer" _Gun02 Gun.Browning303MkII MainBelt 9
  beltPreset "Toad Tracer" _Gun05 Gun.Browning303MkII MainBelt 9
  beltPreset "Toad Tracer" _Gun04 Gun.Browning303MkII MainBelt 11
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« Reply #5 on: March 22, 2013, 01:54:33 am »

I don't want the defaults - but if someone does then I believe your method that will work.  You can also copy from the file in the original game folder which it keeps.

For LUFTWAFFE Harmonized convergence

Remember to load those 7.92mm MG's with the SmK (H) tungsten round - it's a Limey Pilot killer.

Also remember that the Vertical and Horizontal convergence settings are reversed in the English versions. Here's some settings for you - enter exactly as specified (reverse bug considered):

 109E3/4/4N - Cowl 7.92 -
 horizontal = 400/vertical = 150
 Wing MG/FF 20mm
 horizontal = 150/vertical = 500

 109E1 - Same cowl settings
 Wing 7.92
 horizontal = 600/vertical = 150

I copied these 109 settings into all of mine.  It's an irritating exercise for me in game.   I'm going to update my first post with my current data.
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