Dart
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« Reply #17 on: June 19, 2008, 11:57:51 am » |
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Placement of ground objects has always been near and dear to my heart when building maps/missions.Besides having nice little tracers depicting ground combat, I try to figure out what the tempo of battle is and the terrain.While the 50 meter, staggered formation is the optimal, in practice this is not always held to.In towns, vehicles bunch up. Drivers will always get too close to each other for fear of losing the convoy!They also bunch up at the bottom of hills and get spread out while climbing. The same is true for downslopes.Convoy speed will dictate spacing as well. The slower the convoy, the closer the interval and the less regular it is. It is a well regulated and rare thing that a convoy avoids the "accordian" effect where large gaps form followed by a sprinting forward to catch up....which leads to another large gap.Ammunition and fuel convoys, oddly enough, are the worst at convoy disciple in every army I've seen. They'll maintain distances approximating 50 meters, but irregularly, and often in straight convoy. Then again, they're usually in a big fat hurry to bring the stuff up. One never needs ammo or fuel until one needs it badly.I have never, ever seen a towed artillery convoy done correctly. :)At depot locations, common sense seems to be thrown out of the window. Occasionally someone will get smart and lager vehicles tactically close to, but not next to, a refuel/resupply point, but usually it turns into a mess of vehicles and men all jammed up. I'll have to hunt around for some pictures and documents written during WWII that show what I mean and describe efforts to warn troops not to do it.With the wide proliferation of anti-aircraft guns in WWII, though, going after even a hasty field depot was dangerous work.Throw in any visibility issue (fog, darkness, rain, etc.) and every distance gets halved (or more!).
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